| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Heap-based buffer overflow in WebKit in Apple Safari before 5.0.1 on Mac OS X 10.5 through 10.6 and Windows, and before 4.1.1 on Mac OS X 10.4, allows remote attackers to execute arbitrary code or cause a denial of service (application crash) via a JavaScript string object. |
| WebKit in Apple Safari before 5.0.1 on Mac OS X 10.5 through 10.6 and Windows, and before 4.1.1 on Mac OS X 10.4; and webkitgtk before 1.2.6; allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption and application crash) via a use element in an SVG document. |
| Dirapi.dll in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-0317, CVE-2011-0318, CVE-2011-0319, CVE-2011-0320, CVE-2011-0335, and CVE-2011-2122. |
| WebKit in Apple Safari before 5.0.1 on Mac OS X 10.5 through 10.6 and Windows, and before 4.1.1 on Mac OS X 10.4; and webkitgtk before 1.2.6; allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption and application crash) via a floating element in an SVG document. |
| Heap-based buffer overflow in the CGIFCodec::GetPacketBuffer function in datatype/image/gif/common/gifcodec.cpp in RealNetworks RealPlayer 10; RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741; RealPlayer 11 11.0.0 through 11.0.4; RealPlayer Enterprise; Mac RealPlayer 10, 10.1, and 11.0; Linux RealPlayer 10; and Helix Player 10.x allows remote attackers to execute arbitrary code via a GIF file with crafted chunk sizes that trigger improper memory allocation. |
| Stack-based buffer overflow in converter/ppm/xpmtoppm.c in netpbm before 10.47.07 allows context-dependent attackers to cause a denial of service (application crash) or possibly execute arbitrary code via an XPM image file that contains a crafted header field associated with a large color index value. |
| Heap-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to execute arbitrary code via a file with invalid ASMRuleBook structures that trigger heap memory corruption. |
| Heap-based buffer overflow in datatype/smil/common/smlpkt.cpp in smlrender.dll in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10 and 11.0.0, and Helix Player 10.x and 11.0.0 allows remote attackers to execute arbitrary code via an SMIL file with crafted string lengths. |
| WebKit in Apple Safari before 5.0.1 on Mac OS X 10.5 through 10.6 and Windows, and before 4.1.1 on Mac OS X 10.4; and webkitgtk before 1.2.6; accesses uninitialized memory during processing of the (1) :first-letter and (2) :first-line pseudo-elements in an SVG text element, which allows remote attackers to execute arbitrary code or cause a denial of service (application crash) via a crafted document. |
| IML32.dll in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2111 and CVE-2011-2115. |
| IML32.dll in Adobe Shockwave Player before 11.6.0.626 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via a crafted tSAC chunk, which triggers a heap-based buffer overflow, a different vulnerability than CVE-2011-2111 and CVE-2011-2116. |
| RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allow remote attackers to have an unspecified impact via a crafted media file that uses HTTP chunked transfer coding, related to an "overflow." |
| Multiple buffer overflows in the Shockwave3DAsset component in Adobe Shockwave Player before 11.6.0.626 allow attackers to execute arbitrary code via unspecified vectors. |
| Buffer overflow in the RTSPProtocol::HandleSetParameterRequest function in client/core/rtspprotocol.cpp in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a crafted RTSP SET_PARAMETER request. |
| DIRAPIX.dll in Adobe Shockwave Player before 11.5.8.612 does not properly validate a certain chunk size in the mmap chunk in a Director movie, which allows remote attackers to cause a denial of service (heap memory corruption) or execute arbitrary code via a crafted movie. |
| IML32.dll in Adobe Shockwave Player before 11.5.8.612 does not properly parse .dir files, which allows remote attackers to cause a denial of service (memory corruption) or execute arbitrary code via a malformed file containing an invalid value, as demonstrated by a value at position 0x3712 of a certain file. |
| Stack-based buffer overflow in protocol/rtsp/rtspclnt.cpp in RealNetworks RealPlayer 10; RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741; RealPlayer 11 11.0.x; RealPlayer SP 1.0.0 and 1.0.1; RealPlayer Enterprise; Mac RealPlayer 10, 10.1, 11.0, and 11.0.1; Linux RealPlayer 10, 11.0.0, and 11.0.1; and Helix Player 10.x, 11.0.0, and 11.0.1 allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via an ASM RuleBook with a large number of rules, related to an "array overflow." |
| Multiple buffer overflows in IML32.dll in Adobe Shockwave Player before 11.6.0.626 allow attackers to execute arbitrary code via unspecified vectors. |
| IML32.dll in Adobe Shockwave Player before 11.5.8.612 does not properly parse .dir files, which allows remote attackers to cause a denial of service (memory corruption) or possibly execute arbitrary code via a malformed file containing an invalid value, as demonstrated by a value at position 0x320D of a certain file. |
| The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, and CVE-2012-0764. |